Connectivism

=Connectivism: A Learning Theory for the 21st Century=

[|Constructivist Theory] (1967)
 * Jean Piaget suggested that through processes of //accommodation// and //assimilation//, individuals construct new knowledge from their experiences.
 * Social constructivism views each learner as a unique individual with unique needs and backgrounds.
 * Social constructivism encourages the learner to arrive at his or her own version of the truth, influenced by his or her background, culture or embedded [|worldview].
 * It is argued that the responsibility of learning should reside increasingly with the learner (Von Glasersfeld 1989). Social constructivism thus emphasizes the importance of the learner being actively involved in the learning process, unlike previous educational viewpoints where the responsibility rested with the instructor to teach and where the learner played a [|passive], receptive role.
 * According to the social constructivist approach, instructors have to adapt to the role of facilitators and not teachers (Bauersfeld, 1995). Where a teacher gives a [|didactic] lecture which covers the subject matter, a facilitator helps the learner to get to his or her own understanding of the content.
 * Social constructivist scholars view learning as an active process where learners should learn to discover principles, concepts and facts for themselves, hence the importance of encouraging guesswork and [|intuitive thinking] in learners (Brown et al.1989; Ackerman 1996).

[|Connectivism A Theory for the Digital Age] (2004) Connectivism is the integration of principles explored by chaos, network, and complexity and self-organization theories. Learning is a process that occurs within nebulous environments of shifting core elements – not entirely under the control of the individual. Learning (defined as actionable knowledge) can reside outside of ourselves (within an organization or a database), is focused on connecting specialized information sets, and the connections that enable us to learn more are more important than our current state of knowing.

Principles of connectivism:
 * Learning and knowledge rests in diversity of opinions.
 * Learning is a process of connecting specialized nodes or information sources.
 * Learning may reside in non-human appliances.
 * Capacity to know more is more critical than what is currently known
 * Nurturing and maintaining connections is needed to facilitate continual learning.
 * Ability to see connections between fields, ideas, and concepts is a core skill.
 * Currency (accurate, up-to-date knowledge) is the intent of all connectivist learning activities.
 * Decision-making is itself a learning process. Choosing what to learn and the meaning of incoming information is seen through the lens of a shifting reality. While there is a right answer now, it may be wrong tomorrow due to alterations in the information climate affecting the decision.

[|Templates and posters for the New Bloom's Taxonomy]

[|Pay Attention Video]

**Change/Improve:**
[|Wikibooks] [|Wikipedia] Flatclassroom Global Challenges

[|Wikinomics Wiki] [|YouTube] [|VocieThread]

**Combine/Mashup**
[|Sk8er Boi mash-up video]

Hypothesize/Predict
[|Internet User Predictions]

Design/Invent
[|Cafepress.com] [|Podshow.com] [|Lulu.com] [|Student 2.0]

Networked Learning
[|Epic 2015] [|The Machine is Us/ing Us] [|Web 2.0] [|Website as Graphic]